General VFX
Houdini/Unreal
Explosion prototype and gameplay logic
Axiom sim
Karma rendering and noise reduction
Niagara emission from vert color
Door destruction rig
Hologram VFX
Fluid as pyro fuel
Rebelway (Mastering Destruction)
Axiom Effectors
Houdini 6p lighting tool
Applied Houdini (Controlling Magic)
Old reels:
Hard Surface techniques
Modeling & Rendering
Character studies (high poly/low poly, rigging, animation, abstract particle rendering, wet maps)
Modeling | Rigging | Animation | VFX
Environments