General Hard Surface techniques
Modeling & Rendering
Character studies (high poly/low poly, rigging, animation, abstract particle rendering, wet maps)
Modeling | Rigging | Animation | VFX
Environments
Modeling & Rendering
VFX
Houdini/Pyro/Axiom, Unreal/Niagara/HLSL
New Reel pending release of Halo: Campaign Evolved.
Check out some of my older work below
Squarespace apologizes for their image gallery bugs. Their team is “working on it” (we all know how this feels)